Mi Texture Artist

Savanna HR

전망: 106

갱신일: 06-05-2024

위치: Trivandrum Kerala

범주: TV / 미디어 / 신문

산업: Animation & VFX

수평: Animation/Graphic Artist

직업 종류: Full Time, Temporary/Contractual

경험: 3 - 5 years

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작업 내용

Eligibility :

  • Graduate in Arts / Science Discipline
  • Proficiency in Gimp, Krita, Maya, Blender, Substance designer, Quixel mixer, 3d-coat, Mari, Armor painter, Materialize
  • Must have Strong understanding about principles of Color Theory, light and materials, Modeling and UV Mapping.
  • From an Art point of view, Essential to be skilled in Painting
  • Confident, Self-Aware, and good at presenting their work
  • Intelligent, Highly creative, Can come up with conceptual and metaphorical ideas
  • Passionately in love with art, films and comics
  • Equipped with the uncommon common sense
  • Good Communication,Interpersonal
  • Ability to work within high-pressure, fast paced environment while meeting strict deadlines

Desired Candidates Skill:

  • Must be passionately in love with Art,Films
  • Good understanding of industry standard texture maps generation/painting along with usage/workflow in cg rendering
  • Exceptional understanding of surface qualities, lighting and shading concepts, detailing, composition, color, form, and scale
  • Good working knowledge on texel and pixel density along with standard uv unwrap and udims
  • Based on story requirement and importance of that asset able to research, plan to approach the texture maps creation
  • Ability to contribute in Creative ideas for creating stunning visuals
  • Ability to Analyse and Understand the Script, Client/ Director Notes
  • Must have good Knowledge of Rigging, Texturing, Lookdev
  • Must have a good eye for detail to understand the concept of material aging, how an object/material changes its shape and texture over time
  • Be able to take direction, and be prepared to make changes to work in response to constructive feedback

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마감 시간: 20-06-2024

무료 후보 신청 클릭

대다

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