Position: Entry level

Job type: Full-time

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Job content

Responsibilities
  • Establishing strategy and development pipelines.
  • Planning and implementing game functionality.
  • Transforming design ideas into functional games.
  • Designing and building game codes.
  • Identifying and fixing code errors and game bottlenecks.
  • Ensuring products conform to high industry standards.Skills :
  • Excellent communication skills and the ability to communicate with clients at all levels and understand requirements carefully.
  • In-depth knowledge of Unity and Unity3D software.
  • Knowledge of 3D development and integrated game physics.
  • Familiarity with current design and architectural patterns.
  • A knack for writing clean, readable, and easily maintainable code.
  • Experience with memory and space optimization.
  • Knowledge of scripting, animation, session management, and textures.
  • Proficient understanding of code versioning tools, such as Git.
  • Excellent attention to detail.
  • Good troubleshooting skills. (ref:hirist.com)
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Deadline: 20-06-2024

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