Loading ...

Job content

Company Description


Technicolor Creative Studios is the division with Technicolor, which contains Technicolor’s world-leading Visual effects and Animation brands such as MPC, Mr. X, The Mill, and Mikros.

Technicolor’s brands have worked on the spectacular scenes and tiny details that make movies, advertising campaigns and Animation movies genuinely mind-blowing. We’re the people behind the effects in countless blockbuster films like The Lion King, The SpongeBob Movie: Sponge on the Run and advertising campaigns for clients such as Samsung, Audi, Nike and Apple. We are continually looking for the best talent globally, enthusiastic people who come in every day to be a part of some of the industry’s best work. Technicolor’s artists are wildly creative, uber-talented and passionate about the possibilities of VFX, Experiential, Animation and Technology. When you join the team, you’ll be working with and learning from the most skilled people in the business.

This is a senior software role that contributes across the Technicolor portfolio by architecting and implementing state of the art tools for shading and lookdev. These disciplines encompass asset and environment lookdev, lighting, rendering, and compositing.


Job Description


Primary Responsibilities

  • Work with Lead to ensure that implementations are consistent with overall Software department strategy.
  • Work with and mentor more junior members of the team to help resolve issues and solve problems.
  • Communication of tasks, challenges and workflows across a globally distributed team. Contribute technical and user facing documentation.
  • Work with teams cross site in the development of Creative tools for a multisite studio

Skills and Experience

  • Extensive Experience in a VFX facility (or equivalent industry).
  • Degree in Computer Science, Engineering or a Technical Animation Degree.
  • Strong understanding of computer graphics, mathematics, and physics/simulation. Intermediate knowledge of C++ and Python. Lua a bonus.
  • Competency with Linux operating system and developing on this platform.
  • Expert knowledge of modern shading languages, including hardware shading and OSL. Strong understanding of modern shading paradigms such as PBR, BRDFs, Hair Shading, non-local shading models, etc.
  • Intermediate knowledge of VFX application APIs: Maya, Houdini, Substance, etc.
  • Experience with modern asset pipelines for lookdev.
  • Experience using development best practices.
  • Experience designing simple UX for complex back end functionality.
  • Experience with asset management APIs and dependency handling.

Qualifications


Personal Attributes

  • Highly committed and able to work independently and as a team. Positive attitude towards learning.
  • Extremely organized with good communication skills and an excellent attention to detail.
  • Deadline orientated and ability to remain calm in a fast-paced and highly pressure environment.

This is an exciting opportunity to work in the dynamic world of visual effects. If you are an ambitious software developer looking for an opportunity to work with cutting edge technology then we look forward to your application


Additional Information


Please click here to review our privacy notices for job applicants

If you require assistance applying, please reach out to talent@thefocus.com and we’ll be happy to assist.

TECHNICOLOR IS AN EQUAL OPPORTUNITY EMPLOYER

Technicolor complies and prohibits against discrimination on the basis of race, religion, creed, color, national origin, ancestry, medical condition (including genetic characteristics), mental and/or physical disability, political party preference, political belief, socioeconomic status, familial status, registered domestic partner status, military service, pregnancy, childbirth and related medical conditions and any other characteristic or activity protected by federal, state/provincial or local law.

Loading ...
Loading ...

Deadline: 20-06-2024

Click to apply for free candidate

Apply

Loading ...
Loading ...

SIMILAR JOBS

Loading ...
Loading ...